Two white bars on a black
background, a little square in between. The screen as the playing field. It
seems to be the minimalism in aesthetics and game mechanics that has been
challenging artists again and again to indulge themselves in the Pong
myth. Through its simplicity, Pong can be easily transposed into
different contexts / genres. Consequently, the exhibition collects works from
the fields of installation, video, software, performance, and fine arts.
Another factor is the huge
popularity of Pong, which makes it appear almost like a synonym for
video games. This literally mythical level of popularity all but invites
artists to indulge themselves in it, adding new facets in the process.
Almost all exhibited works of art
have been created in recent years and display a conscious discussion of the Pong
principle. Each artist has an individual approach, picking up a different facet
of the myth to integrate it in the context of his or her work. It is not a big
surprise that nearly all works explore the human-machine interface, since this
is part of the unique essence of the Pong myth, being the first
mass-distributed application that enabled literally everyone to interact with
digital technology.
For this reason, pong.mythos focuses
on the current situation of man in a digital society as well. Where are we
today, and how did we get there? The question of human-machine connections in
the future is also asked by many artists, often leading to original answers.