The Intellect behind TABLAPONG
Learning is becoming an important feature
of our culture as culture becomes an important carrier of our learning
processes.
People live in multiple shared spaces,
over the distance, beyond borders, and across cultures. A high percentage of us
share leisure time, and are now in contact with and play computer games on a
daily basis. These shared spaces are communities, and are collectively forming
a ‘new’ global society.
Independent
learning is rapidly taking shape within the social dimension of game playing.
How on earth could Pong still possibly
remain a leading contender and contribute towards this growing awareness of a
‘new’ global society?
Introducing
TABLAPONG
The games console as ‘representative’ and ‘conservationalist’
Through a process of Information
exchange and a series of participatory responses, JAYGO BLOOM has created a
system through which it is possible to preserve the fundamental principles of
any alternative secular tradition, whilst simultaneously playing the familiar
games console classic Pong.
For demonstration purposes JAYGO
BLOOM’S particular ‘gameplay’ technique provides the structure and tempo for an
alternative Audiovisual Tabla accompaniment. As content is randomly generated
in response to the ‘gameplay’ tactics, the interplay of technology and culture
reinforces the learning experience into bite-sized chunks of data, to be
listened to, to be watched and to be considered.
HURRAY
FOR LIMITED CONTROL!
LONG LIVE
PONG!
Expected Outcome
The first
phase in an intelligent user interface. Users should be able to interact with
and generate information through the playing of games.